More than that, the most notable issue in the game has to be the camera. Star Wars requires more precision than any other Angry Birds game to date. You need to know what angle to launch your birds at, you need to know when to execute their abilities, and for the more directional-based powers like Chuck’s blaster or Bomb’s Force wave, you need to know where on the screen you’ll want them to go. Old Angry Birds games always allow you to pan the camera to get a bead on things and this one is no different, but with all the new things to keep in mind, more tools are needed to plan out your destruction properly. Zooming controls would do wonders for that and it’s high time for Angry Birds to consider expanding its camera controls.
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First released on December 11, 2009, Angry Birds is a puzzle video game developed by Finnish computer game developer Rovio Entertainment that began the Angry Birds franchise . Inspired primarily by a sketch of stylized wingless birds, the game was first released for iOS and Maemo. Since that time, over 12 million copies of the game have been purchased from the iOS App Store, which has prompted the company to design versions for other touchscreen-based smartphones, most notably those using the Android, Symbian, Windows Phone and BlackBerry 10 operating systems. The series has since expanded to include titles for dedicated video game consoles and for PCs.